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C++ Introduction

What is C++?

C++ is a general-purpose programming language created by Bjarne Stroustrup as an extension of the C programming language. It offers object-oriented features and is widely used for developing applications, games, and system software.

History of C++

Developed in the early 1980s, C++ was designed to provide high-level abstractions for system programming while maintaining the efficiency of C. It introduced concepts like classes and objects, which were not present in C.

Basic Syntax

C++ syntax includes basic elements like variables, data types, and functions. Understanding these fundamentals is crucial for writing C++ programs.

Data Types

C++ supports various data types, including int, char, float, and double. These types help define the nature of data that can be stored and manipulated within a program.

Control Structures

Control structures like if-else, for, and while loops allow developers to control the flow of a program based on certain conditions and iterations.

Functions

Functions in C++ are blocks of code designed to perform specific tasks. They help in organizing code and promoting reusability.


#include <iostream>
using namespace std;

int main() {
    cout << "Hello, World!";
    return 0;
}
    

Hello World Program

The above code is a simple C++ program that prints "Hello, World!" to the console. It demonstrates the basic structure of a C++ program, including headers, main function, and output statements.

Object-Oriented Programming (OOP)

C++ supports OOP principles such as encapsulation, inheritance, and polymorphism, allowing developers to create modular and reusable code.

Classes and Objects

Classes are blueprints for creating objects. They encapsulate data and functions that operate on the data, promoting organized and efficient code.

Inheritance

Inheritance allows a class to inherit properties and behaviors from another class, facilitating code reuse and hierarchical class structures.

Polymorphism

Polymorphism enables objects to be treated as instances of their parent class, allowing for dynamic method binding and flexibility in program design.

Templates

Templates in C++ allow functions and classes to operate with generic types, enabling code reuse and type safety.


#include <iostream>
using namespace std;

template <typename T>
T add(T a, T b) {
    return a + b;
}

int main() {
    cout << add(5, 3) << endl;
    cout << add(2.5, 3.5) << endl;
    return 0;
}
    

Template Example

This example demonstrates the use of templates in C++. The add function can operate on different data types, showcasing the flexibility and power of templates.

Standard Template Library (STL)

The STL is a powerful feature of C++ that provides a collection of template classes and functions for common data structures and algorithms.

Exception Handling

Exception handling in C++ is done using try, catch, and throw keywords, allowing developers to manage errors and exceptions gracefully.

File Handling

C++ provides libraries for file handling, enabling programs to read from and write to files, which is essential for data persistence.

Pointers and Memory Management

Pointers are variables that store memory addresses. Proper memory management is crucial in C++ to prevent leaks and ensure efficient resource usage.

Conclusion

C++ is a versatile language that combines the power of low-level programming with high-level abstractions, making it suitable for a wide range of applications.

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